v1.2
Latest
August 21, 2026
Callings & the Black Hollow
Your digger gets a calling. A new push-your-luck side mode opens up beyond the dig.
New
- Champion classes & the skill tree. Six skills — Digging, Crafting, Foraging, Trading, Building, Population — now train through play, each climbing a seven-node mastery tree with a capstone perk at the top. Pick a calling for your champion: it brings its own strength, a trade-off handicap, and a head start in its craft. You can switch callings between lives.
- Class landmarks. Each calling unlocks a signature building — the Deepdrill (underground auto-miner), the Grand Anvil (masterwork forge), the Smokehouse (passive food), the Trading Post (passive gold), the Mead Hall (village support), and the Bulwark (auto-roots and braces your wall line).
- The Black Hollow. Wren's Expeditions — a push-your-luck delve for resonant ore, with a chronicle to chase and the Hollow Crucible to risk it all in. Now with a standalone story mode from the title screen.
Changed & fixed
- Class signature cosmetics, plus a dedicated class cosmetic slot with prestige variants.
- Passing scouts now deal in gold and offer tools.
- Astrolabe hunger now compounds — each ritual bites harder than the last.
- Aurora arrivals are capped so late-game population settles instead of ballooning.
- New "The Line" overlay charts your lineage of diggers.
- Ledger polish — fits any screen, trade dropdowns ordered with held counts, cleaner columns.
- Discovery-marker performance pass (level-of-detail + adaptive budget) and a pocket-density fix.
- Fixes for Black Hollow routing, music and softlocks, and title-screen centering.
v1.1
August 4, 2026
Weather & Profiles
The sky turns against you — and, some nights, for you. And the machine is yours to share.
New
- Weather. Rain refills your wells; droughts squeeze your supply and crack open dry pond-beds with caches inside; storms roll in and can cost you villagers and stock. And on rare nights, the aurora — a boon of richer yield, a calmer Maw, and new souls drawn to the light.
- Player profiles. Several players can share one machine, each with their own saves, unlocks, and settings — plus per-slot digger loadouts, slot deletion, and a profile-scoped reset.
- Reworked HUD. The talisman heads-up display is now the default for everyone, with a layout polish pass.
Changed & fixed
- The Ledger now refreshes live, with smoother input handling.
- One-time teaching toasts; click a material on the rail to jump straight to it.
- A fuller night sky — stars and treeline reach the horizon.
- Fixes for offline pump simulation, config-load resilience, cosmetic geometry, and fresh-run seeding.
v1.0
July 24, 2026
Launch
Underroot's first public release — free in the browser and on PC.
In the box
- Dig, defend, grow. Tunnel the deep for materials, wall out the Maw at the edge of the world, and keep the village above fed and growing.
- Lineage & carry-on. When your digger falls, an heir takes up the shovel and digs on.
- The Astrolabe. Ritual power with escalating, permanent consequences.
- Challenges & the Artificer's Harrow. Opt-in run modifiers, plus a designer to build your own run.
- Craft & refine. Processing machines, tools with durability, and variable mining yields.
- The village. Survival and supply, villager tasks and trade, the songbook, the apothecary, and the graveyard hill.
- Always-on progress. Guided tutorial, depth ruler, and offline / idle catch-up while you're away.
- Community. Shareable run cards, community stats, and a cloud leaderboard.
- Extras. Secret diggers, cosmetics, and redeemable codes.