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Updates

Update Log

What's changed beneath the surface, newest first. Underroot plays in your browser, so you're always on the latest version.

v1.2 Latest August 21, 2026

Callings & the Black Hollow

Your digger gets a calling. A new push-your-luck side mode opens up beyond the dig.

New
  • Champion classes & the skill tree. Six skills — Digging, Crafting, Foraging, Trading, Building, Population — now train through play, each climbing a seven-node mastery tree with a capstone perk at the top. Pick a calling for your champion: it brings its own strength, a trade-off handicap, and a head start in its craft. You can switch callings between lives.
  • Class landmarks. Each calling unlocks a signature building — the Deepdrill (underground auto-miner), the Grand Anvil (masterwork forge), the Smokehouse (passive food), the Trading Post (passive gold), the Mead Hall (village support), and the Bulwark (auto-roots and braces your wall line).
  • The Black Hollow. Wren's Expeditions — a push-your-luck delve for resonant ore, with a chronicle to chase and the Hollow Crucible to risk it all in. Now with a standalone story mode from the title screen.
Changed & fixed
  • Class signature cosmetics, plus a dedicated class cosmetic slot with prestige variants.
  • Passing scouts now deal in gold and offer tools.
  • Astrolabe hunger now compounds — each ritual bites harder than the last.
  • Aurora arrivals are capped so late-game population settles instead of ballooning.
  • New "The Line" overlay charts your lineage of diggers.
  • Ledger polish — fits any screen, trade dropdowns ordered with held counts, cleaner columns.
  • Discovery-marker performance pass (level-of-detail + adaptive budget) and a pocket-density fix.
  • Fixes for Black Hollow routing, music and softlocks, and title-screen centering.
v1.1 August 4, 2026

Weather & Profiles

The sky turns against you — and, some nights, for you. And the machine is yours to share.

New
  • Weather. Rain refills your wells; droughts squeeze your supply and crack open dry pond-beds with caches inside; storms roll in and can cost you villagers and stock. And on rare nights, the aurora — a boon of richer yield, a calmer Maw, and new souls drawn to the light.
  • Player profiles. Several players can share one machine, each with their own saves, unlocks, and settings — plus per-slot digger loadouts, slot deletion, and a profile-scoped reset.
  • Reworked HUD. The talisman heads-up display is now the default for everyone, with a layout polish pass.
Changed & fixed
  • The Ledger now refreshes live, with smoother input handling.
  • One-time teaching toasts; click a material on the rail to jump straight to it.
  • A fuller night sky — stars and treeline reach the horizon.
  • Fixes for offline pump simulation, config-load resilience, cosmetic geometry, and fresh-run seeding.
v1.0 July 24, 2026

Launch

Underroot's first public release — free in the browser and on PC.

In the box
  • Dig, defend, grow. Tunnel the deep for materials, wall out the Maw at the edge of the world, and keep the village above fed and growing.
  • Lineage & carry-on. When your digger falls, an heir takes up the shovel and digs on.
  • The Astrolabe. Ritual power with escalating, permanent consequences.
  • Challenges & the Artificer's Harrow. Opt-in run modifiers, plus a designer to build your own run.
  • Craft & refine. Processing machines, tools with durability, and variable mining yields.
  • The village. Survival and supply, villager tasks and trade, the songbook, the apothecary, and the graveyard hill.
  • Always-on progress. Guided tutorial, depth ruler, and offline / idle catch-up while you're away.
  • Community. Shareable run cards, community stats, and a cloud leaderboard.
  • Extras. Secret diggers, cosmetics, and redeemable codes.